Projects
Selected work from 15 years of professional development. Shipped titles across mobile, PC, console, and live service platforms.
League of Bomb
In developmentLead Programmer
Team-based multiplayer action game blending Bomberman mechanics with MOBA skills. Led a 6-person engineering team through architecture, implementation, and delivery.
Evergleam Hill
ReleasedLead Programmer
Session-based multiplayer casual game with blockchain reward integration. Led a 5-person team from architecture through App Store and Google Play release.
The Texas Chain Saw Massacre
ShippedBackend Engineer
Asymmetric horror multiplayer. Took over backend maintenance post-launch: dedicated servers, deployment pipelines, matchmaking, and P2P migration.
Subway Surfers City
Shipped · Feb 2026Senior Game Engineer
Next-generation open-city runner from Sybo. Contributed during early development: architecture design, rapid prototyping, level generation, and core physics systems.