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In development iOS · Android

League of Bomb

Team-based multiplayer action game blending Bomberman mechanics with MOBA skills. 3v3 game modes — elimination, territory control, and base attack — with cosmetic progression and session-based online play. Closed beta completed April 2026; full release targeted August 2026.

My role

Lead Programmer · Team of 6 engineers

  • Defined the technical architecture and selected the full tech stack
  • Led and mentored a team of 6 programmers through full development cycle
  • Designed and implemented core game systems and multiplayer networking
  • Owned the integration of Photon Quantum for deterministic multiplayer
  • Built the backend services: matchmaking, player data, and game state persistence
  • Established development workflows, code review process, and engineering standards

Links

Beta footage on Instagram →

Stack

Unity C# Photon Quantum ASP.NET Core PostgreSQL Redis

Platforms

iOS · Android

Team size

6 programmers

Status

Closed beta completed Apr 2026
Full release Aug 2026